Trap
NormalMarincess Bubble Ring
Archetype:
Marincess
View:
2684
When a monster declares an attack: Negate the attack, and if you do, Special Summon 1 "Marincess Crystal Heart" from your Extra Deck or GY. You can banish this card from your GY, then target 1 Link-2 or higher "Marincess" monster you control; it can attack a number of times each Battle Phase this turn, up to its Link Rating, also your opponent takes no battle damage from attacks involving it this turn. You can only activate 1 "Marincess Bubble Ring" per turn.
Marincess Bubble Ring — Power Evaluation
Final Score: 61 ± 8 · Confidence: Medium
- Intrinsic: 57 · Deck: 63 · Meta: provisional
- Primary role: Negation/Interaction · Secondary: Extender
Why it scores here
Bubble Ring is a set trap whose main value is a reactive negation of any monster's attack, and that negation converts into a free Special Summon of Marincess Crystal Heart from the Extra Deck or GY, so it is never a dead card. Its GY effect adds a second use by banishing itself to grant a Link-2+ Marincess monster extra attacks and no battle damage, but that depends on having such a monster on board. Its 50/50 deck inclusion, 100% co-occurrence with core Marincess pieces, and the 1.4 average copies confirm it is a reliable, cheap part of the archetype rather than a source of power; the high deck count did not earn points on its own. There is no combo or guide evidence, so conversion and resilience are inferred from text and held at mid-range.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Run in all 50 sampled decks at about 1.4 copies, but as a set trap it is reactive and no starter or searched-card data exists (observed, inferred). |
| Combo & Conversion | 55 | Negation plus a Special Summon from Extra Deck or GY is a one-card body gain, but no combo boards were supplied to confirm its conversion (inferred). |
| Resource Economy | 58 | The summoned Crystal Heart is free value from the Extra Deck or GY, and the GY banish is a cost rather than a refuel (verified text, inferred value). |
| Effect & Interaction | 60 | Negates any monster's declared attack and summons a body, a strong reactive answer, though it is limited to attacks and once per turn (verified text). |
| Material Utility | 10 | The trap itself cannot serve as material; only the Crystal Heart it summons would, and its stats are not in the evidence (verified text, inferred). |
| Resilience & Flexibility | 50 | A set trap is exposed to backrow removal, partly offset by the GY banish giving a second use, which needs a Link-2+ Marincess monster (verified text, inferred). |
| Deck-Building Efficiency | 72 | A single-copy-style trap used by 11 distinct archetype IDs, including six non-Marincess homes with 1-3 decks each, so it is cheap and splashable (observed). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Extender. Intrinsic ≈ 57, Deck ≈ 63, Meta = provisional. Modifiers: Splashability across homes (1). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Negates any monster's declared attack, a flexible reactive answer
- Attack negation converts into a Special Summon from Extra Deck or GY, so it is never a dead trap
- GY banish gives a second use that grants extra attacks and no battle damage to a Link-2+ Marincess monster
- Included in all 50 sampled decks at a low average of 1.4 copies
- Co-occurs with the core Marincess pieces in 96-100% of decks
Weaknesses
- Negates attacks only, not effects or other plays
- Set trap, so exposed to backrow removal and to opponents who play around set cards
- Once per turn, which limits repeat use
- GY effect needs a Link-2+ Marincess monster on board
- No combo, guide or usage-statistics evidence to confirm conversion
Counters / choke points
- Backrow removal or destruction of set cards
- Non-attack plays such as effect-based monsters, which this card cannot negate
- Opponents who hold back attacks or summon around the trap
Best use
Negation/Interaction with Extender secondary, a single reactive answer that doubles as a board extender. Decks: Marincess (archetype IDs 641, 262, 470), Fishborg, Kaiju, Harpie, Graydle, Umi, Shark.
Evidence & gaps
- Verified: Card text: negates a monster's attack and Special Summons Marincess Crystal Heart from Extra Deck or GY; Card text: GY banish targets a Link-2+ Marincess monster, grants multiple attacks up to its Link Rating, and no battle damage; Card text: once per turn activation; Deck sample: in 50 of 50 decks at 1.4 average copies; Top partners co-occur in 100% of decks
- Observed: Archetype spread: 36 of 50 decks are Marincess-named IDs (72%), with six other archetype homes at 1-3 decks each; Gameplay types: 7 (26 decks), 4 (16), 6 (8)
- Inferred: Reactive negation is the primary role; the Extra Deck summon makes it a body gain rather than a dead trap; Accessibility is mid-range because it is a set trap with no searcher or starter data; Deck resilience is moderate given 11 archetype IDs and no combo redundancy data
- Data gaps: no combos supplied - combo conversion is text-only inference no guides supplied no banlist token - assumed 3 copies (unlimited) no usage statistics (StatisticsCard) - archetype inclusion % inferred from deck sample only distinct archetypes reports 11 but only 10 archetype entries are listed no stats or text for Marincess Crystal Heart






